Agent Capabilities
This page explains the core capabilities of the openboaAgent.
Use Agent for the high-level meaning of the layer.
Use Agent Runtime for the operational contract.
Use this page when you want to understand what the Agent can do, why those capabilities exist, and which runtime seam owns each one.
Why capabilities matter
The Agent layer should not be understood as a pile of tools. It is better understood as one runtime with a small number of durable capabilities:- keep work alive across wakes
- act again without being re-prompted from scratch
- learn from prior runs
- reopen prior truth instead of trusting one summary
- work through a filesystem-native execution hand
- improve durable shared substrate without letting one run corrupt it
Capability map
Read the diagram this way:- the session is the durable object
- one wake is a bounded run over that session
- the run may schedule another wake, capture learnings, use the execution hand, and reopen prior truth
- durable improvement is not implicit; it must pass through evaluation and promotion
1. Session-first truth
The first capability is not glamorous, but it is the one the rest depend on. The Agent can keep truth outside the model context window because the durable object is theSession, not the prompt.
This exists so the runtime can:
- survive long horizons
- survive context pressure
- survive provider swaps
- survive rereads and repair loops
SessionSessionEventHarnesscontext assembly
2. Proactive continuation
Proactive means the Agent can decide that one bounded run is not enough and request a later revisit.
It does not mean hidden unlimited autonomy.
It means:
- a run emits
queuedWakes - the runtime stores them durably
- orchestration later consumes the due activation and wakes the same session again
- loop directive
Harness- wake queue
- orchestration
- event-driven worker loop
- a
proactive.*tool family
3. Learning
Learning means the Agent can turn runtime experience into durable reusable lessons.
It does not mean dumping transcripts into memory.
It means:
- a run emits
lesson,correction, orerror - the runtime deduplicates and stores those learnings
- selected learnings can be promoted into shared
MEMORY.md
- loop directive
Harness- learn store
- managed memory promotion tools
- a
learning.*action model
4. Retrieval and reread
The Agent can recall prior work without pretending one compact summary is enough. The runtime uses:- cheap deterministic candidate retrieval
- bounded reread of prior session truth
- future turns need different facts than present turns
- irreversible compaction decisions are unsafe as the only memory model
- the Agent needs cross-session reuse without flattening everything into one prompt
- retrieval pipeline
- session navigation tools
- memory tools
5. Filesystem-native execution
The Agent can work through a mounted execution hand instead of only through prompt text. The runtime deliberately separates:/workspace- session-local writable execution hand
/workspace/agent- shared agent substrate
/runtime- runtime artifacts
/memory/learnings- durable learnings surface
/vaults/*- protected mounts
EnvironmentResourceAttachmentSandbox- shell and filesystem tools
6. Safe shared improvement
The Agent can improve durable shared state, but not by mutating shared substrate arbitrarily. The runtime separates:- session-local editing
- comparison against shared substrate
- evaluator and permission posture
- explicit promotion
- resources tools
- outcome tools
- permission posture
7. Outcome-evaluated improvement
The Agent can define an outcome, grade current posture, evaluate whether it is actually safe to land or promote, and repair if not. This exists to prevent the runtime from confusing:- feeling done
- being done
- outcome tools
- harness self-guidance
- permission posture for gated tools
Capability boundaries
These capabilities are implemented through existing runtime seams. That matters because the Agent layer should stay coherent. Use this rule:- if the behavior is session truth
- it belongs in
Session
- it belongs in
- if the behavior is one bounded run
- it belongs in
Harness
- it belongs in
- if the behavior is execution hand
- it belongs in
Sandbox,Environment, or mountedResources
- it belongs in
- if the behavior is durable recall
- it belongs in retrieval and memory surfaces
- if the behavior is durable improvement
- it belongs in outcome, memory, and promotion surfaces
Reading order
After this page:- read Agent Runtime for the runtime contract
- read Agent Memory, Agent Context, and Agent Resilience for the concrete runtime surfaces
- read Agent Architecture for the internal structure
- read Agent Bootstrap for durable steering files
- read Agent Tools and Agent Sandbox for the callable execution surface